preload button hover image:
HomeSearchRankingsStatisticsAboutContact
Current Time: Mar 29, 2024, 10:57:14 am
 Dwarf Fortress File Depot » Minor Mods » Jaxmod
      
Registration is not required to download. However, it will allow you to vote, comment, and upload. Forgot your password?
File Listing: Jaxmod
Last Updated: Jul 30, 2011, 03:00:07 pm
First Created: Jun 27, 2011, 10:22:22 am
File version: 1.2.1
For DF version: 0.31.25
Downloads: 121 (142) Size: 48.9 KB
Views: 667 (914) Type: RAR
Home:  Bay12 thread.
Rating (0 votes): Unrated
Description
This is my mod.
It features some new stuff.
It also has civilized serpentmen.
It has a lot more stuff, but I didn't wanna include those.

CREATURES

Pegasus - A white horse with wings. Nothing really special.
Giant Brass Golem - A giant creature made from brass. It lives in caves. It can also be mounted.
Giant Surface Spider - A GCS that lives in not-freezing areas in mountains.
Brass Man - A descendant of the giant brass golem. They are civilized and don't wear much clothing, but that's okay, they have powerful weapons and brass tissue to invade your fort with.
Dark Serpent Man - A doppelganger of the Serpent Man. It has black scales, white eyes, and also invades your fortress.
Yellowjacket Wasp - Bees. Except not artificial hiveable.
Darkwing - A subterranean chicken. It has two clawless tentacles.
Hellwing - A really large Darkwing. It lives in the circus, breathes fire, and has six clawed tentacles.
Slime - A green blob. It has a disease that's similar to the cave blob's, except more severe.
Lost Human - A poor human that lives in caves and raids civilizations. Expect your first siege of lost people by the time you get 20 dwarves or serpentmen.
Komodo Dragon - A giant lizard. It attacks with it's claws, tail and it has a poisonous bite.
Nile Monitor - A large lizard smaller than a dwarf, but they are fast. They too attack with their claws and tail. Their bite is not venomous, though.
Giant Tarantula - A shearable domesticated spider. They're two times as small as a normal GCS, but they are still very strong.
Treasure Chest - A wooden treasure chest that may drop gold or a random iron weapon.
Spider Monkey - Eight legged monkey that spins webs. Enough said.
Night Walker - A corrupted human. They have been said to appear at night. Their corruption has lengthened their tailbone greatly and even applied a stinger to it. The stinger can drain lots of blood. Now you will know why you fear the night!
Doom Badger - First creature I ever worked on. It was a miserable failure so I tried to fix it. It is half the size of a dwarf, and lives underground. Good luck.
Ice Clown - A large quadruped that somehow escaped the circus. It has lived in the glaciers so long, it's everything is a very thick ice. It is amazingly rare, is smaller than your average clown, and can impale you with tusks. As of version 1.2, it has a syndrome that causes a fever, pain and dizziness. Caused by impaling you with it's tusks. And can bash you with it's tail.


WEAPONS

CLAWGLOVE - A powerful glove with long claws.
SERPENTINE WHIP - A serpent man and dark serpent man exclusive whip. It destroys organs.
BAYONET - A weaker largedagger.
BAYONET CROSSBOW - A crossbow + bayonet. Get stabbing!
SCYTHE - A large weapon.
CRAB CLAW - A giant crab claw.
SLINGSHOT - A small ranged weapon. It is used by lost humans.
CLUB - Made at the carpenter's workshop.

ARTIFACT WEAPONS

Inspired by Deon's Genesis mod.

Armok's blessed beastslayer blade
Hellspear of Armok
Limblopper of Armok

BUILDINGS

Weapon Improvement Workshop - Used for attaching bayonets to crossbows.

STONES

Face stone - A stone that resembles a face. You can extract either two eyeplant seeds or two uncut eyegems.
Bladestone - A yellow stone sharper than obsidian.

GEMS

Eyegem - A white gem.

PLANTS

CRUSHER - Dense as hell, used for making training weapons more dangerous.
EYEBALL PLANT - Can be brewed for eyeball blood.

TOOLS

Wood burner - Used for adventure mode smithing
Forge - See above

HELMS

Top Hat - For looking classy.


The reactions are yours to find out.

CHANGELOG

1.2.1 - Serious bug fixing. Everything should work fine now.
1.2 - Ice Clown has a syndrome injected by tusks, can bash with tail, and has a weaker ice skin.
1.1 - Added ice clown and an actual language file for serpentmen.
1.0.3 - Giant Tarantula wool is brown.
1.0.2 - Nothing much, just added _jaxmod and _JAXMOD to everything to avoid RAW duplication when people decide to mix mods.
1.0.1 - Added prone to rage token to doombadgers. Those guys were made before that token existed.
I have no idea, so let's say 1.0 from here on - Added doom badger, the first creature I ever made months ago. It was really bad so I fixed it and upgraded it a little.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 0b0c0c6a42d16eede7cdcf1c7d2343262e36701558c55fa931ce001558136c68
IP: logged
Commands
More From This Author
Comments
No comments have been posted for this file yet.
HomeSearchRankingsStatisticsAboutContact

Website by Brett Flannigan. The core site script is PHCDownload (© 2005-2024).
Hosted by Linode.