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 Dwarf Fortress File Depot » Major Mods » Growable Trees Mod
      
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File Listing: Growable Trees Mod
Last Updated: Aug 30, 2008, 09:37:50 pm
File version: 1.0
For DF version: 0.28.181.40a
Downloads: 308 Size: 2 KB
Views: 1,404 Type: ZIP
Rating (1 votes): 3.0 / 5.0
Description
This mod allows you to grow all tree types as plants, and then convert them to the appropriate wood + 2 seeds in the smelter. All tree-plants have appropriate (What I see as appropriate, anyway) colors, tiles, and seed names. They all take 2 years to grow, so plant them early. Note that the smelter reactions use 1 stack, so each tile you plant is effectively 1 tree no matter how good your growers are. I also advise custom stockpiles that accept only the tree-plants and don't allow barrels, as smelters have problems detecting plants in barrels. You can still issue a manager order if they're in barrels, but you can't do it manually.

The trees only grow in appropriate biomes.
Trees by biome (some are in multiple biomes):

Temperate: Pine, Cedar, Oak, Maple, Willow, Larch, Chestnut, Alder, Birch, Ash
Tropical: Pine, Cedar, Mahogany, Acacia, Kapok, Willow, Candlenut, Mango, Rubber, Cacao, Palm
Wetland: Mangrove
Desert: Saguaro
Taiga: Larch
Underground: Tower-cap

The good/evil trees are growable in appropriately good/evil areas. Highwood (the Savage tree) seems to be growable anywhere, even though it has a [SAVAGE] tag. I guess that doesn't work for plants? Whip vines have the same thing.
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