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 Dwarf Fortress File Depot » Minor Mods » Primative Civs Mod
      
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File Listing: Primative Civs Mod
Last Updated: Sep 13, 2008, 11:06:30 pm
File version: 1.0
For DF version: 0.28.181.40d
Downloads: 833 Size: 177.6 KB
Views: 3,783 Type: ZIP
Rating (0 votes): Unrated
Description
This is a simple mod for Dwarf Fortress. It adds in some primitive beastman civilizations. They use copper, and simple weapons, such as hand axes, spears, and clubs. They add some interesting spice to the world gen, and quite a bit of new trading during Fortress mode.

UndeadStag has now created a graphics pack for this mod: https://dffd.bay12games.com/file.php?id=1456


Installation: copy these files into your raw/objects folder in Dwarf Fortress. You will need to generate a new world to see these civs.

Additions:
Races: Lizardmen, Frogmen, Snakemen, Turtlemen, Tigermen, Wolfmen, Jackelmen, Bearmen, Goatmen, and Raccoon men. Each race comes with it's own unique language file. Right now, they are set to have a single civ each during world gen, but with a large population. So you'll only find any one race in one spot, but they seem to do all right for themselves overall.

Items: Hand Axes and clubs, to provide less effective weapons then the usual Battle Axes and Maces. The Primitive civs are not supposed to be the equal of the core races in combat.
Raw Data: JSON / Text
Checksum / Hash
SHA-256: 2316369a61614af68a0fa9733b59faeadb3d237b18da585f722096ec27c3aae8
IP: logged
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