File Listing: Markus' Misc Mod - ASCII | ||||||||||||||||||||
Last Updated: May 21, 2012, 04:29:47 pm
Author: markus_cz
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Description
Markus' Misc Mod Note: This is a version for use with the default ASCII graphics. You can get the Phoebus version here. Thanks to scamtank who did the conversion to ASCII. This is a compilation of random bugfixing/rebalance modifications, with the focus to make the vanilla game better but still keep it vanilla. I use this for my games, but I may as well share it for others to use. Might be a good base for the upcoming LP. The main parts are Vox's combat mod (rebalances weapons and the pain system), Ironworks (changes the manufacture processes of iron and steel, there are actually several steel types), some changes from the Modest Mod and some random modifications here and there. Ironworks is the only part that's not a bugfix/rebalance but actually changes how the game works. But I think it's a very good mod that adds some detail and flavour to a very important aspect of the game: steel making! Here's my readme/changelist: Code:
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MODIFIED FILES
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c_variation_default.txt
Reduced frequency of animal people (ModestMod)
creature_birds.txt
creature_birds_new.txt
creature_desert_new.txt
creature_domestic.txt
creature_large_mountain.txt
creature_large_riverlake.txt
creature_large_temperate.txt
creature_large_tropical.txt
creature_large_tundra.txt
creature_next_underground.txt
creature_riverlakepool_new.txt
Reduced clutch size for egg-laying animals to prevent birdsplosions and egg inflation (ModestMod)
Grazers now require less food, making the system a bit less insane (ModestMod)
creature_small_ocean.txt
Mussels and oysters now actually produce pearls (ModestMod)
creature_standard.txt
Again, egg and grazing changes (ModestMod)
Added [TRAPAVOID] tags to many intelligent creatures and (semi)megabeasts. Basically, you can only trap animals and trainables now.
Made ice wolves and beak dogs trainable because why the hell not
Doubled dwarves' skill gain rates for learning and leadership skills, so training demonstrations stop being useless (ModestMod)
Dragons grow up faster (dwarf size within a year, ten times that within two) (ModestMod)
creature_subterranean.txt
creature_temperate_new.txt
creature_tropical_new.txt
Again, egg and grazing changes (ModestMod)
entity_default.txt.
Added all the Ironworks reactions to the races
Dwarves, elves and goblin live in cities now, so that they show in adventurer mode. Will change back to original sites once they can be visited.
Gave elves and humans diplomats, gave humans guild reps, so you can make trade requests (ModestMod)
inorganic_metal
Changed attributes of iron to reflect pure, ie. unworked iron (IronWorks mod)
inorganic_stone_layer.txt
Changed obsidian values so that obsidian swords are actually sharp again instead of blunt. They now cut skin very well but won't cut through armor.
inorganic_stone_mineral
Changed some values of pure metal veins to make them worth less that the metal they create
item_ammo
item_armor
item_gloves
item_helm
item_pants
item_shield
item_shoes
item_weapon
Combat rebalancing (Vox mod)
item_trapcomp.txt
Weakened serrated disks a little so they don't cut as deeply (ModestMod)
material_template_default.txt
Chitin now works as shells for the purposes of armour
Scales are tannable, work like leather
Gave feathers PEARL and ITEMS_SOFT, so you can use them as if they were pearls (ModestMod)
plant_standard
Plants take much longer to grow, but underground plants grow in any season
Seeds and alcohol can no longer be cooked
Some more sources of oil
reaction_smelter
Ironworks mod (iron/steel changes + changed metal ratios in brass/bronze)
tissue_template_default
Pain rebalancing (Vox mod)
Scales and chitin are thicker (Vox mod)
Hooves, nails, claws, and talons heal (slowly) now, so broken nails won't be lethal. (ModestMod)
Hooves are also settable and splintable (ModestMod)
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NEW FILES
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body_pearl.txt
building_metalworking
inorganic_metal_ironworks.txt
reaction_adventurer_basic.txt Adds a few basic adventurer reactions for making crafts (ModestMod)
reaction_ironworks.txt
tissue_template_pearl.txt
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Checksum / Hash | ||||||||||||||||||||
SHA-256: 01a26993a56506409b432cd6c17927565f3bdfc62f40f6b115e3595ffce003e8 | ||||||||||||||||||||
IP: logged Commands |
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