File Listing: Norse Fortress (test version) | ||||||||||||||||||||||||
Last Updated: Jan 10, 2014, 06:59:42 pm First Created: Nov 07, 2013, 06:32:28 pm Author: grimportent
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Description
The Norse themselves are the same as the previous version. The Norse are slightly larger than normal humans, half of them are prone to rages at enemies, animals and clouds. They are stronger and tougher than most humans. Added four races: Jotunn: The giants of Jotunheim. Slow and brutish these creatures make easy targets for the Norsemen, but a single blow from one will easily kill a man. They will try to steal children. Eldjotunn: The fire giants of Muspellheim. Much like the Jotunn, but with added fire and greater size, easily able to threaten a fortress. Like their lesser kin they will seek children to kidnap. Ljosalfr: The elves of Alfheim. Flighty and fast. The Ljosalfr want to steal your children and ambush your people. They're much faster than Norsemen, but very poorly armoured. Dokalfr: The dwarves of Schwarzalfheim. These are your only friends in the mod so far. They might (if things work properly) bring you boars made of bronze to buy. There are some new plants. Several new weapons and pieces of armour for the norse and giants. An improved version of dragons is also contained in the mod. Please give it a try and feel free to offer suggestions. Changes: Added two new creatures: A megabeast based on Jormungandr and a semi-megabeast based on fenrir. Armour and weapons for the alfr. A werebeast variant (not certain if that works properly though), plus a few small changes and additions. |
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Checksum / Hash | ||||||||||||||||||||||||
SHA-256: be99bb3a0fe680521a13fd0702933327a74cf9e67a227c15016b87e42fb8fb61 | ||||||||||||||||||||||||
IP: logged Commands |
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