DFFD Recovery » announcement posted by Janus on Nov 21, 2022 |
Long story very short: the site database was lost, the server didn't have automated backups like we thought, and the database had to be rolled back to one from 2015 (yes, I know). File listings for file IDs 10461 - 16147 could only be partially recovered but have fully intact and up to date file downloads. User accounts were obviously rolled back too; accounts newer than the time of the database backup will need to be recreated. A lot of other data (comments, votes, so forth) was likewise rolled back. Thankfully all file downloads themselves were unaffected. All of the files that were orphaned are now in the new Orphaned Files category at the bottom of the category list. Sincere apologies, this should never have happened. Automated backups will definitely be in place now, like we thought they were before. See this post on the Bay12 Forums for more info, and to find out how to reclaim file listings. |
Major ModsThese mods change many things within the game. |
Files | ||||
Title / Description | File version | For DF version |
Author |
|
ZIP |
This mod includes much of Chariot's creatures, components of Sean Mirrsen's Martial Arts mod, and much more. Now have extended growth times much more. Have also included LordNagash's mod containing shadow ... [read more] |
1.11e | 0.28.181.40d | Jul 19, 2009 CptMayday |
RAR |
http://www.bay12games.com/forum/index.php?topic=39661.0 - NEW FILES DFCP B2 mod : Dwarf Fortress Complete by Deon. Download, unpack and play. This version does not require a previous installation. Ahrabim set is a courtesy of Beefmo! Bloody tileset ... [read more] |
B2 | 0.28.181.40d | Jul 15, 2009 Deon |
RAR |
Adds: * Fixed blood sacks * More complex gobbo bodies * Cat o' Nine Tails weapon * Shishkabobs and pies * COMMON_DOMESTIC elves * and other stuff! |
8 | 0.28.181.40d | Jul 12, 2009 Squeegy |
ZIP |
This mods includes one hundred and nineteen turtles, and some new bodygloss. Just replace the bodygloss and reptile files with the new ones |
Unspecified | 0.28.181.40d | Jun 28, 2009 A_Big_Bear |
ZIP |
New Version of SageVsSodom that is compatable with Mike Mayday's Graphic and tile set. *Warning: This mod is even more kinky, although no 8 bit nudity. New hit locations ... [read more] |
.80 beta | 0.28.181.40d | Jun 22, 2009 EuchreJack |
ZIP |
A Warhammer 40k Total Conversion mod. Still in alpha stage. Changelog: 0.1 - Imperial Guard as playable race. - Chaos as hostile race. |
0.1 | 0.28.181.40d | Jun 19, 2009 xaque |
ZIP |
Makes goblins the only playable civilization. Also adds a varity of new content. Such as building citadels rather than digging holes, dangerous animal people, new ranged weapons, smelter reactions and ... [read more] |
0.0.95 | 0.28.181.40d | Jun 18, 2009 IammeoramI |
ZIP |
Brings steampunk to the world of DF! Ever wonder what Dwarf Fortress civilizations might develop into in the near future? Dwarves are now insane mechanics, humans are now distinguished gentlemen, and ... [read more] |
1.0 | 0.28.181.40d | Jun 17, 2009 chinkeeyong |
RAR |
this is a series of mods made by everything i thought was either interesting or cool and a few of my ideas window is fixed my mods include 1:fire golems 2:more common and domestic ... [read more] |
.9 | N/A | Jun 15, 2009 eagor |
ZIP |
This is the first release of what I hope to work up to a total conversion mod, this version is to help me fine tune the central issues, namely the ... [read more] |
0.9 | 0.28.181.40d | Jun 08, 2009 neoadept |